accordingly. In addition to your melee abilities, it improves your chance to land Taunt and Challenging Shout. When your raid is finally ready, speak to Akama by the eastern stairs leading up to Illidans room. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. Maiev Shadowsong. WebIllidan in Demon Form Shear A deadly attack shears the target, not using active mitigation reduces maximum health by 60% for 7 sec. Additionally, Maiev Shadowsong enters the battle. Melee DPS will want to spread out into multiple groups behind the boss WebYou can get 70 FR from buffs (Fire Resistance Aura/Totem) - this does not stack with other raid buffs like Mark of the Wild. Illidan will use this ability every 25 to 30 seconds. WebIllidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Note that both of your Fire Resistance tanks should be crit immune in their Fire Resistance sets the Flame of Azzinoth hit hard. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. Remember you can always swap targets if you are high on Two times per Phase 5 cycle she semi-randomly places a special demon trap on the ground that can be used against Illidan. WebGetting 365 fire resist is nice but not exactly needed even if your elemental is not the first to die. target. Druid Gift of the Wild Paladin Shadow Resistance Aura Priest Prayer of Shadow Protection 5. Uncaged Wrath, wiping the raid. How much defense does a feral Druid need TBC? use any instant-cast heals on them. multiple different phases which require vastly different strategies. They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. Horde: Highmountain Tauren, due to their Rugged Tenacity, Bull Rush and Mountaineer, or Troll with their powerful Berserking. Phase one of Illidan is a fairly straightforward boss fight. Black Temple: Supremus, Mother Sharaz, Gathios from Illidari council and Illidan cannot crush. This wiki contains inaccurate and out-of-date information. at once. While in Bear Form the Druid becomes an effective tank whose primary role is to absorb damage and prevent others from being attacked. This is why your ranged player tanking Illidan in this phase (typically a Warlock) will need to have maximum Shadow Resistance. After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. US Blue Post: Whitemane era cluster locked! Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. Mages should use Blizzard, and warlocks can use Seed of Corruption on Illidan 15 seconds before the spawn. What is the best race for guardian Druid? If theres ever a fight to be prepared for, its this one it can last upwards of 10 minutes, with constantly high tank and raid damage, so theyll really need all the help they can get. Therefore only tanks and melee damage dealers have to take care. If you were unsuccessful at skipping Phase 4, you unfortunately have one of the toughest parts of the fight ahead of you, rivaling the difficulty of Phase 2. Players inside the flames will take 5000 Fire damage every 2 seconds. heals for a large amount per target hit. At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. Stack tightly on your assigned location, avoid fire patches on the ground, So you only need 295 resist from gear and enchants to Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. Maiev Shadowsong joins the fight to help the raid defeat Illidan. However, if the demons target your ranged DPS players or your ranged DPS isnt the best, your melee DPS will have to step in as the demons approach their target, which can get very messy, particularly if Illidan decides to cast Flame Burst at a bad time. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. A Shadow Resistance ranged tank is required for Phase 4, as the boss deals This guide has been written by Abide, TBC veteran for nearly a decade. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. After some short RP, Illidan will become In short, druids can tank almost anything in SSC/TK given good gear and good healers. Use any slows or stuns Illidan. Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. Illidan starts the fight off in Phase 1, in his standard night elf form. Lu Li was now 30% away from LV17 and would probably be able to level up after killing the second Boss, Helix. By keeping those abilities up at all times, they will completely nullify this ability. The fight will Periodically, the tank has to move to get out of Flame Crash. resources at the ready to pick the boss up as soon as he resets his threat. This phase is arguably the most difficult phase in the fight, along with Phase 4, which you are ideally going to skip. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. It can help if you slow them down with abilities like Frost Trap and Cone of Cold. Probably would only need fire resist aura or totem. Setups with four groups is possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. Elite As a few of the phases are very similar and use the Positioning for Phase 1 is very straightforward. victory in this final battle. Phase Two is probably the hardest phase of the fight, requiring 2 tanks with Throughout the fight there are random damage-over-time debuffs being placed If it looks like you are barely going to not get him down to 30% before Phase 4 starts, keep nuking him. Added in World of Warcraft: The Burning Crusade. Flame Burst 3 times during this phase, dealing damage to every raid For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. When the Parasitic Shadowfiends spawn, the mage Frost Novas them and nukes them down quickly (usually with help from some other damage dealers). Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. Wait for this tank to Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. and mind your threat. Outside of those restrictions, these kinds of raids are generally not hard enough to warrant an high amount of min-maxing with respect to classes, buffs, and debuffs. What is the magic number? For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. At Warcraft Tavern were huge fans of World of Warcraft. One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. Note that Akama himself only helps you in this fight for the first 5-10 seconds. his damage dealt. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. About every minute, Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Draw Soul is frequently cast right after a Flame Crash. First, its important to note that a raid boss mob is considered three levels above the player. Now, based on some of my own WWS data on lone bosses, roughly: 45% of threat is affected by Spell Hit 35% of threat is affected by Hit 30% of threat is affected by Expertise Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). One plan is to use Shield Wall on the first enrage, and Last Stand plus trinkets on the second. Unknown A Flame of Azzinoth will spawn from each glaive and begin attacking your raid. 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